I’ll tackle this one since I just finished the 13th(!) tome
in the Robert Jordan / Brandon Sanderson Wheel of Time series, The
Towers of Midnight, and its all so fresh in my mind. These are books that linger with you, whose
characters and little mysteries bustle around in your brain for weeks.
It’s
hard to believe that I started these books oh, fourteen years and three million
words ago. Ninety-one hundred (hardcover) pages of a single, continuous
narrative. It’s ludicrous. And a bit overwhelming. The Lord of the Rings
times seven.
Each
time, during the lull between books, I almost begin to believe all the negative
buzz. How it drags on and on, how inferior it is to other books of its kind,
how derivative it is.
Then
a fresh copy is delivered into my hands. And I’m whisked away.
Now,
don’t get me wrong. The Wheel of Time has its faults. Many, many of
them. I’m not (and never have been) blind to those. Some of the characters rub
on you. There’s a definitive pattern to each book, a slow (at times glacial)
buildup toward a confrontation between the series’ primary protagonist and one
of the “Forsaken” - the chosen generals of the Dark One. Of the thirteen books,
at least nine of them finish in this fashion.
To
boot, you have that customary fantasy epic dichotomy of “good” and “evil”. The
Creator and the Dark One. Doesn’t sound so unique, eh? It’s Paradise Lost
meets The Lord of the Rings. The good are never wholly good, but they
are mostly good. And the evil are almost always despicable, heartless
characters (though often given human motive).
There
is the typical fantasy "cannon fodder". Trollocs are nothing so much
as orcs in disguise. The Forsaken? Ringwraiths. The Dark One? I won't even go
there.
And
the repetition!! I think it almost goes without saying that when you travel
with the same cast of characters through 9000 pages, things will be repeated. Nyneave
tugs at her braid. Mat curses and rolls his dice – “Blood and bloody ashes!” Perrin
just wants to be left alone, he doesn’t want to lead. He’s no bloody lord.
Rand hardens himself, argues with the voices
in his head. Lews Therin’s refrain of “Ilyena!”
I
have occasional problems with the pacing and, in spite of the kudos I have to
give Sanderson for the job he is doing in completing the work, I have problems
with Sanderson’s heavy-handed use of foreshadowing.
I
have issues with the heavily southern Christian mythology of the world. The
Creator is far too similar to the Christian God. The protagonists are like
conservative backwoods southern farmboys. Rand bloody Al’Thor (the main
protagonist) is too damn much of a Christ figure, especially since he’s
transformed from "Rand the Grey" to "Rand the White" (not
literally, the Gandalf reference is mine).
So
what is here worth salvaging? Why dedicate the kind of time and effort required
to wade through such a repetitive and oversized monstrosity?
Because
it works.
Because
for all of the problems, the world is there. It exists in a way that
Middle-earth exists, in the way that Gormenghast and Ryhope Wood and The Seven
Kingdoms exist. Full of raw hope, intrigue, and emotion. Full of characters we
care about, however much they dance on our nerves.
The
characters struggle with inner demons. No one in this world is perfect. The
wise make mistakes. The heroes slowly crack beneath the strain. But their
biggest foes are always themselves.
Talk
of The Wheel of Time as derivative all you like. Jordan was
brilliantly inventive.
The
Aiel are his masterpiece, a fallen warrior culture with a shady past and an
intricate, fascinating system of honor.
The
Seanchan – however they may resemble a far eastern fighting force – are
remarkably detailed. Their culture, their complex system of alliances and
politics.
And
that doesn’t even touch on the Aes Sedai. Schools for wizards (since that is
what they are based on, at least in part) are far from original in fantasy
novels. But schools solely for female wizards? And the level of intrigue
and political maneuvering that takes place amongst the Aes Sedai is mind
boggling. Jordan
makes extensive, and effective, use of game theory (at least in its political
aspect).
We
also get in Jordan (a writer with an extensive military background) the body
language of power. Body language plays a larger role in The Wheel of Time
than in any single fantasy I can think of. Warders emanate lethal abilities. Aes
Sedai give nothing away, but hide all emotion behind a cold mask of utter control.
The darting of eyes, the stance of the body, the deadly agility of a stride.
Tel’aran’rhoid?
Jordan’s
world of dreams? I won’t even get into that. It’s too incredibly wonderful. Jordan sets the
bar for dreams.
Jordan is not a
great stylist, and Sanderson follows in his footsteps. They are not Patricia
McKillip, who writes fantasy with a dreamlike, poetic flair. The writing all
but disappears beneath the surface of the story. There is nothing to trip you
up, no roots to snag at your boots as you dart past. And that is as it should
be. It gives the narrative urgency, like a horse at the gallop. Even when the
plot moves ahead at a mere trickle, the writing pulls you along for the ride.
More
yet, Jordan
thrives with battle scenes. He understands tactics. He knows the
exhilaration of the fray, the lust for battle, the fear and dust. He
understands how to share that burst of adrenaline with the reader, to transfer
it through the page and into the sweaty hands gripping the edges of the book.
I
could go on and on, because I think for all its shortcomings The Wheel of
Time repays patience and dedication. I’m anxious to see how Sanderson wraps
things up with the final book.
I’d
love to hear your thoughts and experiences with The Wheel of Time.